DLSS 3 personnel.5 with tracing paths are more real than native rendering with a rack, says NVIDIA

To celebrate the launch of NVIDIA DLSS 3.5 in Cyberpunk 2077: Phantom Liberty, Digital Foundry spent a video chain at a round table with Brian Katanzaro (vice president of deep-learning NVIDIA and Yakub Knapica (vice president and global art director of CD Project RED).

Discussing new technology, Brian Katanzaro from Nvidia said Dlss 3.5 Not only more beautiful than native rendering, but in a sense, its personnel are more realistic in combination with tracing of the path than native rendering with a traditional raster approach.

You know, actually I think DLSS 3.5 makes Cyberpunk 2077 even more beautiful than native rendering. This is my belief. The reason for this, again, is that AI is able to make more reasonable decisions on how to visualize the scene than what we knew how to do without AI. I think this will continue to develop.

Cyberpunk 2077 shots using DLSS (including personnel generation) are much “more real” than traditional graphic personnel. If you think about all the graphic tricks, all occlusions, shadows, artificial reflections, screen effects. The raster in general is just a bag of falsehood, right? So, we can abandon this and start tracing the path and really can get real shadows and real reflections.

The only way to do this is to synthesize many pixels with AI. It would be too time-consuming to perform the rendering of track tracer without any tricks. So, we change the methods that we use, and I think that ultimately we will get more real pixels with DLSS 3.5 than without him.

Yakub Knapik from the CDPR agreed with him, calling the rasterization of the “bunch of khakov” imposed on each other.

It’s strange to say this, but I agree with you. This is a very interesting point of view, and you ask: what compromise is here? On the one hand, you have an approach to rasterization, which is a set of hacks. You have many rendering layers that do not balanced among themselves, you simply apply them on each other to create personnel. Each separate layer is a hack, a approximation of reality: reflection in the screen space and all that, and you create such pixels, unlike a more accurate definition of reality by tracing the path, where you generate something using DLSS. It used to be said that using DLSS, you donated some quality for the sake of performance, but with DLSS 3.5 The image undoubtedly looks better than without it.

The discussion of “fake personnel” first arose in connection with the creation of DLSS personnel, since it generates one frame regardless of the conveyor of rendering and inserts the “imitated frame” after each “real frame”. Nevertheless, the increase in performance provided by generated personnel is undeniably large, especially in games with the loading of the processor, where an ordinary upciate can do very little. It is no coincidence that AMD follows this example with FSR 3, which will soon debut in Forspoken and Immortals of Aveum.

As for specifically DLSS 3.5, the new Ray Reconstruction function provides great advantages in quality when the scaling and trace of rays actively.

Ex-employee Valve explained what was the reason for such a quick creation of Left 4 Dead 2

Despite the fact that the Left 4 Dead series remains one of the most revered games in the world, Valve’s decision to release the sequel only a year after the release "one" It looked quite unreasonable. And now, after 14 years, one of the creators of the game spoke about the reasons that prompted the studio to this.

As you know, LEFT 4 DeAD fans had exactly a year before in 2009, the same warmly adopted continuation of the game appeared on the market. LEFT 4 DeAD 2 did not offer a huge jump in technology or innovation in gameplay, so why does Valve simply do not continue to engage in the development of the first part?

It turns out that there is an answer to this question, and it is that L4D1 was so much broken that no one in Valve decided to touch it. That is how, in a recent conversation with Game Developer, even Falishki said, in the past, the leading developer LEFT 4 DeAD, and now the leading developer The Anacrusis.

I do not think that people from the outside understand how broken the Left 4 Dead engine was, ”said Falishki. Each card loaded two to three times in the background.

Attempts to eliminate the problem led to the accidental disappearance of the characters, which is why Valve programmers did not want to touch the shaky, but quite efficient "Jenga tower", which they built. However, this has created a problem when it is time to develop L4D2. Considering that L4D1 only came out, it would be more logical to integrate the contents of the second game in the form of an update or DLC, but no one dared to violate the fragile balance of the first game.

LEFT 4 DeAD was so fragile that no one wanted to touch it, ”says Falishki,“ there was no way to maintain fashion for Left 4 Dead as we did for Left 4 Dead 2, without the need to do large -scale reconfiguration".

So why did Valve not explain this decision during the announcement itself? According to Falishek, to tell the players about the problems of the first part at a time when the developers squeeze the last sweat in working on the sequel would not be the best idea.

It sounds quite reasonably. It only upsets that the creation of Left 4 Dead 2 has been gone only a year, and we still have not even seen a hint of plans for the release of the third part. However, we must pay off, the game still receives more and more interesting updates.

Fans are skeptical to the MGS3 remake developers team

Last week, Konami announced Metal Gear Solid Delta: Snake Eater, remake of everyone beloved Metal Gear Solid 3.

Subsequently, the Konami Twitter affected the official statement of Metal Gear on the official account of the remake and Metal Gear Solid: Master Collection. The application was attributed "Developer team", which caused the curiosity of the fans. Why it was not signed by Konami or an external studio that created a remake? In the statement provided by Itan Gachu from Kotaku, Konami reported that the game is developed by Konami on its own with the assistance of Virtuos, Singaporean company specializing in ports and remasters.

After the announcement that this is the Konami internal project, the fans became somewhat skeptical. Almost ten years have passed since the release of Snake Eater, and since then Konami has changed a lot. In recent years, the Japanese giant of the entertainment industry has largely assumed the role of the publisher, conveying his most famous to the external studios.

Recently, Konami had an ambiguous experience in developing. The Metal Gear Survive published in 2018 was called critics of a miserable profit and came out against the backdrop of several contradictions with Konami. Then Contra came out: Rogue Corps in 2019, which caused serious criticism from fans for neglect of the past games of the series and tasteless gameplay. If we talk about the disappointment of fans of popular IS, then Konami did it three times by releasing Castlevania: Grimoire of Souls, an unremarkable mobile game.

It is not surprising that some fans were disappointed to learn that Konami would engage in this project personally. In particular, the creator of industry content Yongyea expressed some concern about this revelation, which caused the response of others.

Virtuos studio, which will help Konami in creating a remister, is responsible for a few recent AAA ports, including Horizon Zero Dawn for PC and Nier: Automata for Nintendo Switch, and the latter was called GameSradar "Miracle port". However, it does not do without failures: the recent remaster of The Outer Worlds was seriously criticized for productivity problems.

Naturally, the game Metal Gear without kodzima will always cause fears. However, since Snake Eater Delta is a remake of Kojima’s work, the community is less worried about the direction compared to Metal Gear Survive, in any case.

Multiplayer will appear in the cooking simulator 2

Big Cheese Studio introduced the first details of the second part of the Cooking Simulator, in which the player will again take on the role of the chef and will bring his restaurant to success. After the first very well accepted part and her DLC, the studio listened to the opinion of the community and will offer players to choose an additional multiplayer regime.

– Cooking Simulator is our flagship product, which we wanted to develop from the very beginning, and the second part is the natural result of this. The first part showed itself at the expense of photorealistic graphics, very realistic physics and reigree. We always focus on the high and original quality of the game process, which is our priority, but also our difference. We work to show more and better in the second part. – says Lukash Debski, General Director of Big Cheese Studio. – An additional advantage of cooking Simulator 2 will be a new, improved management and multi -user regime, thanks to which all recipes can be prepared with friends.

In the Cooking Simulator 2: Better Together you can fulfill your dream to open a restaurant and become the best chef in the city. The adventure will begin in a small burger, but over time and accumulated experience, the doors to the career and the possibility of expanding its gastronomic business will open. In the virtual kitchen of the players, professional equipment, tools, ingredients and many recipes necessary for the preparation and presentation of delicious dishes for various guests of the restaurant will wait. The task of the player as a chef will experiment and create dishes that will live up to the expectations of even the most demanding customers. No less important will be skillful management of the restaurant: cleaning, ordering products and tracking the growing interest and prestige of the place.

The game will also have a sandbox mode. This is an ideal option for those who want to spend time with friends in the open kitchen, preparing without restrictions, creating their own recipes and developing culinary skills at their own pace. The innovation will also be the opportunity to invite friends to their apartments for an exquisite dinner.

A device from the book “Without Coincions” can become part of the game canon Cyberpunk 2077

Rafal Kosik, co -author of Cyberpunk: Edgerunners, currently has a great influence on the development of the Cyberpunk universe. Recently, his book was on sale "Without coincidences", offering a new cruel story, the action of which takes place in Night City. In this huge metropolis, the main characters have to face the worst of everything, and Rafalo Kosik for presenting this story needed the right language.

In an interview with Filmomaniak portal, the creator answered the question of whether CD Projekt Red was allowed to add new elements to the game, which were not in it before. In his statement, Rafal Kosik told what he had to encounter in the process of writing a book and why certain statements appeared in the book.

They allowed you to add innovations to the world, which there were no technology, elements of legend?

I added small trifles, what I already used before, for example, the word "Commandos". It seems to be nothing new, just no one thought before, as it was called in the game. When Nepranner haches something remotely, you see how he does it, but when you need to describe this, a problem arises with a vocabulary – so I added a few words to this world. I added a few more ideas that do not contradict the rules of this universe. For example, implants that allow the quasi -terpathic connection, which is used by Malstra. Developers of future versions of the game can use this, and in this case I will even be happy.

So, these ideas can become a canon of Cyberpunk 2077?

I’m waiting for these ideas to appear in the game.

Perhaps they are already in the sequel (laughs).

Rafal Kosik’s words are of interest, as they show how to use various entertainment elements to create the universe. We have already seen this on the example of the Cyberpunk series: Edgerunners and how aspects of cyberpsichosis were developed in the game. As for the book "Without coincidences", then here players can get an interesting form of communication.

The mentioned "Quasitelpathic connection" It can become an interesting element if players will be able to join Night City gangs in the next part of the game. Then it would be obvious to use the technology used by Malstra. As Rafal Kosik notes, this is only one example. The author has other similar ideas, and to feel them, it is best to read his book.

Saints Row developers ask fans to give another chance

Saints Row is about to get an update in which almost everything is processed and many new functions have been added. From changes in battles, missions and a multiplayer game, almost every part of the game will be improved, since the developers ask fans to reload another chance.

The first of three major updates will be released on May 9. In addition to the general improvements of the game, the update adds a new region to the map-the San Shain-Springs area. In this area there will be new events for players who, let’s hope, will be better than what happened when launching last August last year.

Judging by these extensive notes to the patch, it seems that the Gearbox developer insists on giving Saints Row a new life, because in the past some disabled games at the start were subsequently improved to improve their reputation.

“The team worked hard, offering you a huge set of improvements in the quality of life, new functions and errors,” the notes to the patch said in the notes. “This includes a serious improvement in the battle, which makes it more smooth and steep than ever before”.

The developers continue to insist that the fans Dali Saints Row another chance.

“We have improved a lot of things-you need to try some of them yourself in order to truly evaluate (especially combat changes), so return to Santo-Iles now and tell us what you think”.

The battle in Saints Row has undergone many changes, most of which were focused on making battles easier and less annoying. Now there is an “almost zero” chance that enemies will be able to evade your hand -to -hand attacks. It will also be more difficult for them to hit you while you squat, and they will be easier to interrupt when they call reinforcements. In addition to this, their life glasses were “sharply” reduced, and many changes in the user interface will facilitate the determination of whether you are well fighting or not.

Outside the battle, a walk along the Santo Iles should be slightly less irritating. Now Hud makes a clear difference between plot and side missions, and the tab is “completed” to track the tasks that you have already completed.

Some other changes are thinner, such as various changes in the sound around the Santo-Iles and many errors corrections. Almost all areas of the game should get improvements, especially multi -user functions.

The release of the Russian voice acting Half-Life: Alyx from the GameSvoice studio

It’s time to go to the streets of City-17, accompanied by iconic votes for a series, which filled Gordon Freeman’s journey by the post-Soviet color more than fifteen years ago. Dismant yourself into the Half-Life universe and solve the secret of the mysterious storage!

Localization is available both in the form of a separate installer, and as a modification in the Steam workshop. You can download English voice acting right from our site, where fast loading is available via torrent and mod without VR.

URAAA, now a complete immersion is provided

Prozorovsky is magnificent as always 💪

Gorgeous work, respect to the team.

Cool voices. Good game, good voice acting!

Fucking! Finished from the voices of the combines))

I am waiting for the voice acts of Hogwarts from them, my ears hurt from the original voice acting. The English accent is already difficult to perceive, as if they had a buoy in their mouth during speech, also the voice acting is unemotional, as if Google translator voiced the game.
And the girl from the Gryffindor Faculty with a pronounced African accent finally repelled me to play the original.

I agree, this English accent is sick a little. Very meager and unemotional language. In the Witcher 3, also spit from him.

What handsome men! Owner at a height!

I wish you a normal adaptation to the clavat with the mouse

So what for? The game was originally developed for Viara. The whole point is Alix in this. The game is not strong plot, gameplay is so boredom, a regular visual. Everything separately without BP – garbage. Only when you put on a helmet, magic begins, and all the mechanics work as it should, the toy turns into a masterpiece.

From the car symbolic, take the opportunity to drive by cars and walk the character on foot on the way. You will get a lot from this pleasure? Here is the same.

50-90 tyr. give up a helmet for one game? Thanks, buy yourself. And users of helmets do not recommend them to buy, someone is sick, who is spinning, such effects

I am an active user Oculus Quest 2 and I recommend it to buy. Valve Index, and Oculus Rift (2 and S), and HTC Vive Pro tried. Quest 2 is an excellent solution in terms of price and quality, an excellent device.

Well, pleasure is clearly not for the poor

$ 300 for the same quest. By discounts and 250 was.

And not for one game, but they can’t play them right now, not 17 years old.

Restrained the word, released in May.

Now there will be a real buzz!!

I read all the comments and in shock with some. How many times have you passed the game? Once maybe two?

I will say that you are not competent enough in this game for such a period of time.

for hl alyx really VR is not needed. In this game, all mechanics are ordinary and implemented on one mouse. T.To. The game is originally sharpened and made under one hand and one -handed weapon.

Who says that VR is needed for 3D images (yes it was before), but now he does not understand that VR is not just a 3D image, but just immersing both hands in 3D space and interaction with objects in the game. Based on this, if the 3D picture is not important, then the helmet can already be discarded, but wrote about the hands above.

cinema, you only watch 3D? No. Then I do not count you watching films in 2D.

and games play with all technologies? RTX for example. Who has passed cyberpunk with full rays on RTX 4090 as expected? Tote. I also do not count the passage of games for you!

I can say so about the sound. We must do everything as it should. You first start to live like "supposedly supposed" and then tell others how to play. and what someone does not do it.

I apologize for the water, but this is an important retreat.

Okay, back to the topic.

All these comments are mostly "ala is needed only vr", either they write bots or trolls, or they were paid for the comment 2 rubles for some kind of work for some work. everything is very simple.

Harosh already deceive beginners who wants to try the game at least without VR.

For a long time there are already ways to play without VR. And this is not a crucified script that came up with it.

And not a mod from the duba that is simply beautifully made for the video.

The first fully passable method has already been released in May 2020. from R57zone.

Now he is outdated by many optimization and convenience of the game. But it was really possible to go through the game with him.

but ok, then there were still reasons not to play and be afraid because of the right side of the clavy and extra keys.

Therefore, other guys appeared in a year a mini team, took up the alteration

and released at the beginning of 2022. A new way. He is not the most popular.

But this does not mean that he does not have the right to life.

(of. Hithab https: // github.COM/RNRA77/Snvrel-Beta/Releases)

people are used to hawing what is supposedly the most popular means the most top -end.

our VR has not become popular and will not yet become. This is an atraction.

For the emphasis at the price and you need iron that really pulls 4k 120 fps.

who says that HL Alyx is 1050 at 100 FPS, he is brazenly lying. They never launched VR on such a video card and do not understand what is in VR 30 FPS.

If there are any discontent to my vyser. I ask for comments

Yes, you yourself said that your comment is VSYER. What else can you say?))

VR is natural, an expensive pleasure, if we take into account the amount of the PC with this that will pull this and other games.

And those who do not have VR, but for God’s sake, let them play with a mod without VR, choosing them. But no need to write nonsense that vr is crap, especially if you didn’t even buy it and did not use it enough time.

Countries where poverty has huge privileges, there is nothing popular, from the word completely, in these countries there is only one goal, to survive

Once again, you will make the whole text inclined, I’ll put the keyboard so deeply that the one who pull it out will be the new king Arthur.

Brechors are able to read inclined. So I slept)

Not realized. This will be an imitation. It is also strange how to play a car trailer from the keyboard, Nier: Automata from the mouse or Countersstrike from the steering wheel. Each game has its own, suitable periphery, without which you can’t get the right experience – you won’t even understand the gaming process because of constant distraction for the inconvenience of management.

I don’t know who spurred nonsense that the periphery is a taste, but this is nonsense. And Alyx is no exception. You will not get the right feeling from shooting, collecting resources and reloading, if it will be imitated on the mouse. Most likely, all these novr mods will simply replace the pulling of resources with gloves and reloading to finished animation, shooting will be reduced to clicks by the mouse at enemy.

In VR, due to more immersion – you begin to be nervous during the battle. You can make mistakes with reloading, you can do it incorrectly when collecting the resource with your hand and abandon the resin of the barnacle or to mose with a pomegranate throw. This is all – makes the game process less predictable. If these mechanics are replaced with ready -made, clearly reproduced animations – the game will simply lose its interest and complexity.

Who says that VR is needed for 3D images (yes it was before), but now he does not understand that VR is not just a 3D image, but just immersing both hands in 3D space and interaction with objects in the game

The cheapest helmets are 3-6DOF glasses without controllers (all sorts of business types of Classvr, Pico Neo 2, mobile VR type Cardboard, basic equipment HTC Vive).
Also, there are a bunch of games that use only a helmet, but do not use controllers (almost all VR carriageway support, aircraft systems, some games with VR type Subnautica or MX VS ATV). This, I think, clearly shows that VR is primarily a helmet and 3D image and only in the second – controllers.

If the movie is planned under viewing in 3D – yes, you need to watch it in 3D. Of course, in games this difference is felt stronger, since the perception of depth can affect complexity and, as a result, to mechanics. And this already, in turn, forms game experience.
Some games before launch may recommend using headphones and gamepad for proper game experience.

So video games are a determination of entertainment and attraction. You buy yourself a wheelchair for racing games, VR for games with deep immersion, curved monitors with huge PPI/ frequencies or headphones with imitation 7.1 – purely for entertainment, although this does not always affect the physical opportunity to play.
Formally, you can go to Assetto Corsa on the keyboard. But the game experience there will be nearoliev. For the right experience, the right periphery is needed.
VR did not become popular with us not because this entertainment, but because, apparently, people are simply not too interested in games with a high degree of immersion.

What is the emphasis? VR-shop type Pico Neo 3 or Pico 4 can be taken for 25-30k rubles. This is comparable to the price of the initial gaming steering wheel or good joystick for air systems.
This is comparable to the price with the game monitor.

This is the most common price for game periphery.

To start this VR – you need to just have a game PC. I took HL Alyx on 1060 6GB on high settings at the Oculus Rift S helmet, for example.
Now the games have become more graphone, of course, but the middle, game PC is quite enough (at the moment, some 3060. All these 1650-1660 are not relevant for a long time).

Here you need to understand that most games use the Deferred Rendering Path technique, very sensitive to resolution. Forward and Forward+, which are used for VR are much less demanding on resolution, but are loaded with the number of objects and light sources. These games are fundamentally differently optimized. In addition – regardless of rendering technique – VR has its own optimization during visualization and in general easier. So it turns out that the average game PC does not experience difficulties in VR.

No one is deceiving newcomers. Just the experience gained from Novr Fashion is NOVR Fashion experience, not games. The player will not receive the game experience of HL Alyx, but simply run through the plot. With the same success, you can get a game on YouTube. Only there, instead of recorded revoting animations, the entire interactive will be recorded.

Does such a player have the right to express an opinion about the game? Don’t think. I would compare this with the review of food in the restaurant that you ate with the clamped nostrils. You did not feel the taste of this food to express your opinion about it.

In addition – passing the game in novr – you can simply ruin your impressions. As I said above – if, due to a deeper immersion and complex interactive, the game gives a call – in Novr with recorded, unmistakable animations – it will lose this challenge and will be quite boring.

So I would not recommend playing novr and will not reckon with the opinion of the person who played the game incorrectly. It is also stupid, as if a person made a review about Half-Life 2, having passed it with gameplay or plot modifications. This is not the definition of the game experience that the developers conceived – this experience does not apply to the original game at all.

Hearing: The development is Dragon Age: Origins

Recently there was a rumor that the company Electronic Arts I decided to do the game remake Dragon Age: Origins. According to the insider, the remake is at a very early stage of development.

Game remake will receive an updated name Dragon Age: Reorigins. The remake will be made in the spirit of the recent remake of Dead Space – in addition to improving graphics, the gameplay will also be improved and updated.

Nevertheless, it is worth clarifying that the hearing source is quite dubious, but a few years ago EA publishing house stated that it plans to make remakes for its cult games, so it is likely that Dragon Age: Origins will soon receive an updated version of the game.

The last great game from biovar besides masses effect 2 without SJW Trash

What, and in the trilogy ME SJW there is of course there, but it does not particularly annoy by the way, you are not imposed on you there.

Well, the suffering of the pilot is the kodiak in his husband is this imposition or not?

They are imposed on you to approach and communicate with it? You cannot go a game without this dialogue? This dialogue somehow affects the ending? (except for his death) no. So what is the imposition?

well it is more like Yes. The assistant says to you that the Cortez wants to talk to you. You go there and don’t think what is there.

What is it? A simple dialogue injured your children’s psyche so much that you are now a lover?

The original is still gorgeous, even without mods.

If there is a remake, there will be a bottom of LGBTARY -WIR.

As always, in principle, in this rotting world of Gamdev

Well, by the way, there was LGBT there, in the original then)

There was Zevran, who closed his mouth as soon as you tell him that men are not interested in.

So Zevran could not say anything . Just don’t hint at sex with him if you play for a man and do not ask why he looks at you so and that’s it . Just yesterday I asked for everything and finally could a harem with Leliana and Morigan to do !! )))

Three times the game turned over (I played for the girl). Two extreme ends of the harem Aliste&Zevran. Prior to this, she marryed twice for Alistair, the extreme. And with mods, you can also see the wedding with that and that partner.

Ah, yes? That is, there is no LGBT in the original game (Zevran/Alistair, Morigan/Lily in the case of a woman)? Or is it different.

Well, of course, it’s easier to leave on the old hit than to create something new and sane

So electronics are not famous for their love for the new products. Like anniversaries rape old episodes

Maybe at such a pace when there will be a remake of the second dragon of Aiga, Ea and biovar will finally finish him!=)

The second DA needs to be redone too much . There are a lot of things that infuriate and especially locations, since it is all the same (I’m talking about caves and the like) .

Except for the first DA which is really worth its weight in gold, no longer passed. The second is so mortal boredom with the same locations. I just threw it. The next like the Inquisition is called. With these portals in the sky, I also did not go. I started playing and threw it. If in the first DA left with the head, characters, dialogs, straight all what is happening clung. And the rest is not that.

Well, by the way, the Inquisition was not worth throwing. And the plot and the characters there are quite suitable! Yes, gaples like some kind of MMO, but you can put up with this. Portals can be ignored at all, until the additional expli is needed. But I like the fighting – spectacular. Especially when a kneading with a large enemy, such as a dragon – there is right uh!))

Let them only try to mutilate female characters, as it was in the Inquisition or Andromeda. Dragon Age: Origins game from childhood. I turned 10 times and everything was fine in it. The second part did not go at all at all. Then the Inquisition came out. I looked at these faces of local swollen alcoholic and could not endure. Only one third passed. Even the elves were rushed. It was necessary to get very fast to make such monsters. I am generally silent about the editor of the characters. It’s good that at least Lelian and Morigan were not particularly touched. Since they understood that if they were turned into drunks with swollen faces, then the howls would definitely be just hellish.

The original info from Fochan, so it does not smell with reliability.

Immediately recall the drain from there about Salos.
P.With. Orijing remake will never do on Frostbayta, as stated on shitty focused art, the studio passes to 5 Angrians

Will EA finally allow biovars to make a game on that engine on which they are more convenient for them? I slept for a long time, however.

We’ve completely gone? What a remake is nafig.. LE Mass Effect type remaster maximum.

Let the textures update and diversify the character models, but let them not touch the plot and race and the color of the characters.

People writers that there was no LGBT of the agenda in Orijing, apparently played the game with closed eyes and ears

There, optionally, the heroine can start an affair with Leliana or if a man-male is then with Zegan

How they are going to improve the gameplay, if this is their best DA in the game process? You ever passed DA Solo on a nightmare? Here it is clearly visible why this is the best part, the second is generally practically non -packed, you can go through, but you will already begin to puke the local mechanic, from bugs, and from the tidyness of what is happening in the first act.

Such statements cause very great doubts, as if the hero of the day they said that they would make remakes of the old parts of the assassins, replacing the old mechanics with those that they have in new parts with a crooked single -blood park and so on.

Nobody will do a remake, this is nonsense, and the remaster of the first part is not needed, mods cope with this task. If they make a high -quality remaster, which I doubt it would be nice

That’s who needs Remaster, is the second part, but in general, very sorry for the series, EA remembered it, 2 part released ahead of time and made more console, 3 partly wanted to make MMOs, and then redid it in a hurry, eh

14 years have passed, the gamers are now different and do not know this chic game, but they are hard to start in the original, first of all they need a remake

I don’t know, the first part is perfectly preserved, it even has good control from the gamepad, but the second part is garbage, from the point of view of visual and game design, it has an interesting plot and characters, but it definitely needs a remake

People figured out BG3, but DAO is easier

Yes, maybe a remake is not needed. Transfer textures from the second part, the reservation of the guards was a success, of course. And pumping out of awakening, bugs to fix, add something from carved content to attract attention how prostects of the hole in Velen did, compile the most popular mods and candy will work out

The first one was well old, but the second is not very good, although at the time of the exit I did not understand Hayt in relation to the second, but over the years it got worse and worse, and by the first all the same warm feelings, it is immediately visible where the soul was invested and where She is not

new players need a remake, I also don’t need to redo it a lot in the first part, it is in my heart (but this is my opinion), and the new players probably look at it and think this is for MMORPG in the single, I don’t understand the universal love of Morovinda for me this is non-granical, I haven’t tried it many times, Oblivion and that is better at times, just like a remake needs it differently, only the old fans will play in Remaster (well, how many copies can be sold, well, the remake of it, the remake of the same can get to the point straight

The main thing is that they follow the original, just making the game more "worked out" Using modern opportunities. No new plots, characters and other delirium

Golem is a pederast? It will be funny)

Will be updated or will be offended?

I hope they will not spoil.

Hearing with Ford, the name Reorigins (hahaha). Fools will believe))

NDAAA. If like a remake of a deadpace. Elves one hundred percent will make nigami, witty Hamond from remake Santa Space conveys greetings. Babs are mutilated and aged for the sake of feminism. Hempleno can improve, otherwise it will be the wrong Dragon Age.

And the meaning? The old is already playing well.

Of course, I went through the fan many times, but in fact it is already played so -so, the gameplay is painfully torous and step -by -step, like NWN ee, but for the DA universe I want more dynamics

The problem is not in the game, but that you are her "I drove". This is the problem of all your favorite games. We begin to recall and without receiving that buzz from the past begins to be disappointed.

How the witch Morrigan was expressed there: who about what, and lousy about the bath. © Here you can double . To fasten old saves.

This is a rumor. No one will crash off. Maximum port on modern consoles

To be honest, it can be for the better.

Rolevka began, yes to Frostbeit. I would love to play this with pleasure. Dreams.

The game is gorgeous in terms of the main plot, but gameplay in 2023 some fierce trash, honestly. I tried to rely the original, to remember the great game, but I could not. Although once 5 probably passed it. Played a lot in this game. The remake would be very good. Dragon Age: Origins Last Fantasy RPG from BioWare to be proud!

The same garbage. I tried to re -trial my favorite games after years, but it turned out that I was in vain I keep them in the archive on a PC. It is physically painful to play and look)) they would have learned to finish the end of the picture and animation..

On the one side: "wow, cool, waited"
On the other hand, looking at the overwhelming part of the remakes and the experience of EA in games of recent years: "Uncle Bogdan, don’t. "

The best is the first part. The rest played Min 30 and demolished.

Sounds like trolling, and the remake of the second part will be called Dragon Age 2×2?

And this resuscitation? Another plot is not fate to write?

4-ku is done (Dreadvolf seems to be called). But the 1st part is hard to play already without tears, despite the fact that I adore it

I’m not waiting for anything good from 4

my hope will die the last))))

It would be great if so!

And they have nothing left to them except remake

For 2009, the game and so the norm looks.

Dragon Age: Origins – This is one of the best games that I have ever played. I spent many hours exploring the world of Tedas and participating in epic battles with dragons and other monsters. Graphics, music and sound effects were simply amazing, and the plot was incredibly exciting.

I also appreciated the variety of characters and the ability to create my own hero. I chose a magician who had unique abilities, such as telekinesis and creating illusions. This allowed me to play in different styles and use various tactics in battles.

In addition, I was struck by the depths of the world of Tedas. I traveled to various regions, learned more about the culture and history of this world. I also found many interesting quests and tasks that made me think and make difficult decisions.

Generally, Dragon Age: Origins – This is a game that I recommend to all lovers RPG. She offers a unique world, an exciting plot, a variety of characters and many opportunities for research. I spent many hours, enjoying this game, and was very pleased with my choice.

If a remake, and nothing will be spoiled, then it is excellent. I recently tried to go through the Tao again, and is no longer perceived as before. You can play, but not such a high. Animations and at that time were not advanced, but now duck is completely)

What are five full remote games that were masterpieces in the original and have become a non-playful shame in the remake, with estimates at 2-3 points out of 10.
Forward. Well, you can explain for your words, aren’t it?

Recently, a solo was held on a nightmare and what a buzz is, even despite a bunch of bugs inconspicuous in abilities, some of which are not working or working incorrectly. Then he went to the second and further and realized that this horror is purely gameplay, the second is so painful to go through the solo, everything crawls out at once, that the sweethearts simply cannot get through you, that arrows through the textures from the fog of the war fly, then that enemies are just a repainting, for example, there is a paladin, but there are undead and they are absolutely the same, only a visual of another.

Ah, well, you’re just a kryakva-heiter, and at all without any at least a little adequate attempts to argue your position.

So alas, only you are shit here, you, and again you. And no one of your counterVSUKUs will be able to change this undeniable fact.

Well xs. If you really change a lot, it will be almost a gift.

They can’t give out anything new, they remove the cream from the old masterpieces. And there will hardly be a full remake.

And what this time they will surprise Morrigan a man ?

T.It is that it turns into a giant spider, a bear, a dog, flies and anyone wants to give birth to a dragon did not surprise you? Ahahah

This is not, this is the norm.

good hearing, we are waiting for confirmation

If you need to, Tao with solid https: // www.Nexusmods.COM/Dragonage/Mods/5770

And it looks good with some reticstur

I would like the remake to go out, but the story with which does not inspire optimism.And personally I can recall the successful RPG-game remake is the final fantasy 7, and even then it was divided into 3 parts.

As said in one relatively recent interview, there were no blacks in Tao because of the restrictions of the engine (which I do not really believe in). Now half of the swarthy guys will become blacks.

it would be nice

And in the beginning you can indicate which insider, otherwise the conditional sneezing on Twitter from Nounim is pulling on the news, well, this is.

They suddenly be true, then it’s great,

I hope the remake will come out in the form of a single game with all the DLC. Only how much it will take a shall ? Year 2-3 ?

Obviously, the game that is right needs a remake, it’s too early, it still does not look outdated.

and gender neutral toilets for gnomes will be here ? Like in a grandfather’s paces with paces for Ishimura)

The original is chic. I am waiting

And the next will be a remake during the Inquisition.

Rather, Remaster will be, by the type of mass effect. The current biological crops are not capable of more, IMHO

And just like in the DeadSpace, modern trends will add, such as another village point for autobots.

Just started to take place on the original PS3. FPS horror

good news))) I had to do it for a long time

Rather, if not raw)))

Yeees…. there was a time when BIOKi made great games

There is official info? No? We diverge)

So the third part was waiting. And disappointment.I’m not waiting for the fourth.Now Balda 3 passes and find myself thinking that for me she is something like DA 3) If not for the universe and not a fucking cube.

You can still play in the old DAO. Who needs a full -fledged remake is the Divine Nwn 2 with the mask of the traitor.

It is high time. The main thing is not to distort much. DSR Standard remake m reservations.

era of remakes because
And so I don’t know or to seriously appeal the engine or other engine and pull all the arms. maybe of course it is just an up for launching on modern consoles.

This is not a hearing! The development are remasters of all cult games because companies do not want to take risks and spend the loot on the development of new ones, so they profit from old masterpieces

Similar vysers could be news about 10 years ago, when the re -release conveyor has not yet been launched

Divine game. If there is a rirrce of the level of the open spaces, I will screech like a schoolgirl))

I would like to see a high -quality remaster, but I’m afraid that they will spoil

The first good news this year) if a remake is only like a rubber band 4 or a dead spaces)

This is a suitable thing, we are waiting!

Well, resident 2 and 4 shows that a remake is what will happen here

No one will make a remake, I tell you, infa from closed sources.

Remaster 1-2 would not interfere, eh, it was necessary to go through them earlier, now they are visually obsolete.

It would be nice, the game is already shitty today, it has become well old. Yes, and what to say – at the time of exit, she was already in terms of the visual such, I am especially ripping off from the extremely low -quality textures of the environment. Yes, and the faces of the characters are there there. I’ll keep silent better, I even had to put a mod during the rescue.

It’s better to talk to your friends, the monkey worm.

Well, let’s see what they will do with Morrigan and Leliana.

Well, in fact, this game at least just needs to be finished, I recently recalled already to the ultimate edition – a decent number of bugs that break side quests, satellite quests, random meetings and entire householders. As a result, either look for fixes throughout the Internet, or sit in the console and pick up commands. Our voice acting is just horror, in the current realities no one will redo it, of course.

Not to mention the nightmare inventory, in which nothing is placed, and the chest is given out only for passing an additional, which, incidentally, is broken due to a non-triggering script.

And above 1080r read something on the screen is impossible.

There is a mod on 2k and 4k. An endless chest is also a mod.

There are modes of bugs too fashion. I do not want to do this pepper, the game should work “out of the box”. In the current state, it works with problems and outdated.

I bought all over 3 times and without any fixes and patches. Xs that you caught there for bugs, I am just jambs.

Oh, these lucky ones who never happen, they see nothing and everything is perfect. Which I personally ran into:

The peak of a soldier is broken, cm. Bugs: https: // Dragonage.Fandom.COM/RU/Wiki/%D0%9F%D0%B8%D0%BA_%D0%A1%D0%BE%D0%B4%D0%B0%D1%82%D0%B0 _ (%D0% BA%D0%B2%D0%B5%D1%81%D1%82)

The reputation of the fire in AWAKENING is broken:

Personal quest Velanne is broken:

This quest is generally the vicusteum is broken:

And in general, here is the whole list of all the well -known bugs that will be fixed through all sorts of crutches:

Unknown persons leaked the source code of the latest version of Cyberpunk 2077 along with the addition

Back in February 2021, CD Projekt Red underwent a massive hackers attack. Attackers managed to access developers’ servers and steal valuable data on various studio projects for almost 100 GB. The main problem was then the leak of the source code Cyberpunk 2077, which, by a strange coincidence, continues to this day. Users noticed that a certain anonymous group of enthusiasts regularly updates the merged build of the game, adding files to it with the current version of the game.

Right now, the entire source code of Cyberpunk 2077 is located on the Codeberg site from the user with the nickname Adamsmasher. Placed files include all versions of the game, from release assembly to the very last one – after updating 2.0. If the leakage of the source code of the first versions of the game looks logical after hacking CD Projekt Red, then how did the current version remains a mystery there.

Anyone can switch to the repository and get acquainted with the decoded data of the game. As enthusiasts note, in version 2.0 Developers began to describe the game code more often and more details, which affects some mechanics, characters’ behavior and other objects.

This leak reveals to enthusiasts a very detailed description of the engine work on which Cyberpunk 2077 works. Along with this, there is information about the work of artificial intelligence, driving mechanics and much more. This can be useful for creating global mods for the game, but the CD Projekt Red itself will no longer support this engine. Developers in new projects switch to Unreal Engine.

They themselves merged that the moderners would bring the game to mind 😊

Note this to do this, when you can officially provide everything you need to help you help the game? Not logical.

And now in Hype Igrodelov is there logic?))) Do not make me laugh.

Haip from fans was once before the game.

The game is already brought to mind, the plot is certainly suitable

Let and do it. Because after 3 years they had little. Some dubious patches that were sewn one to the top of the other. And each subsequent was as if its final version, but it was not there.! Bottom line: a little better than at the start. It is still difficult to interact with the world, that’s just a hollow world. (Beautiful but cardboard). Tags on the map of the dohren and the filling from this is not from the word at all. There is no wagging here, the options in the dialogs did not affect anything and it remains. And it is clear why it is necessary to finish the content and it naturally will not be in patches. They write that DLC will fix everything, but of course – another plot that is sewn in the same clumsy world. Yes, I like "Cyberpunk"!, But apparently not this. I understand this is not SIMS, but it is Cyberpunk 2077 and it should have more social moments, interactions with the environment. This universe itself begs for this. But here is just empty. There is little one good plot for the game, if it is, it’s great. But the potential is also needed, the ability to present this gameplay. So as not to go through it just because it is good, for a checkmark. Tags of the game: role -playing game, war, open peace, nudity, + add "Sexual content" – Because he is there. Shitty but still. Enough points for playing with good potential. But it is in "Cyberpunk 2077" not used as it should. And this was not taken from the head, people had a bar of which they wrote and spoke in an interview. They are just as usual, everything is pr#cp#Ali. They don’t want to be at all, just hack.

No one leaked anything, Hello)) This is a raspricop and everything is available from the very release of the game, you can go into the history tab and see that this project has already existed for three years

Where is the drain? There are simply game scripts, it is possible that they are even open. The source code of the engine is not the link. anyway.

I wish who else saw on the basis of these sources of the game. Imagine do not Renpay and Unity crafts, but aaa porn RPG with a count and models, Uff beauty would be. I hope to ever live that humanity will reject the taboo nonsense and the light will see a bunch of remarkable 18+ projects.

NUU.. You can always go into shower, and satisfy your needs contrary to "Tabuted delirium".

Here you are a preoccupied teenager, find a woman

Forget it will never be

So already. Google SexRim and Sexout.

+ Sexlivion, Sexy Endural, Fallout 18+, Sexout 18+

Played everything except Endural. After these assemblies, you don’t even need to look at porn games.

Blah blah blah. This has already heard this, think of something smarter.

I looked at the site. It is written on SWIFT (it itself did not work, but it looks like C#, the code is easily read), it looks like there is no resources, only the code, it is hardly possible to collect the game. It will be useful for models and beginner developers.

Why do not drain games that have not reached the computer, or in much worse form on it ? Especially for cinema licenses

Because no one needs.

I also think that they themselves were leaked. Given the fact that there will be no more additions to the game, let the fans themselves saw their own game.

Cyberpunk 2077 source leakage, which, by a strange coincidence, continues until now.

A certain anonymous group of enthusiasts regularly updates the merged build of the game, adding files to it with the current version of the game.

The developers themselves are most likely to drain or cooperate with this group

TPA now enthusiasts can cut the editor of cards for cyber bug 2077?

News pure clickbeit, don’t get fooled. No one drained anything.

Even with full source code, you still have to have knowledge in order to understand and create something worthwhile.

Starfield fell below the magic threshold after more than 60 thousand reviews on Steam

We can say that the situation with Starfield resembles Alfred Hitchcock’s films. The game appeared on the market with good reviews, and now the atmosphere around it is only pumped out. This can be judged by user estimates in Steam.

On the Valve platform, Starfield has already accumulated more than 60,000 reviews. The main critical remarks addressed to the game in most of them are: bad graphics, frequent loading screens or arising errors.

  • About 44 out of 60 thousand. reviews praise the last game Bethesda, and almost 16 thousand. advise to refuse to acquire it.
  • Currently, positive reviews of the game are 73%, which is a significant fall since the release of Starfield when there were more than 80%.
  • It is worth noting that the main tab of the game in Steam displays the number of reviews from users who bought the game directly on the platform – at the moment their number is a little more than 38 thousand.

The current Starfield position on Steam was possibly influenced by Todd Howard himself, who recently added fuel to the fire. The developer offered the owners of the PC, whose game is poorly launched, to make "Upgrade" your device. Like a similar statement, he rather only angry gamers.

Recently, the game has also been attacked by Metacritic. The rating of the game on the site began to change sharply, a lot appeared "A dozen" And "zeros", which greatly affected the average rating of both the PC version and publication for Xbox Series X.

Nevertheless, last weekend Starfield set a record for the number of simultaneous players in Steam: 330 thousand users played the Bethesda game. Starfield is currently sixth in the ranking of the most played games.

So, where is the defender of Starfield, I need guides on:

-Fashion for optimization

-Encoding that the game "Good"

-Proof base for protecting the game

-So that my comment is on the reviews to the YouTubers and I finally become popular

Go to the DFF there a lot of offenders

Well, let’s try. I have a position that in addition to problems with optimization and mediocre balance, Starfield is a regular game from the arbor of the level of Fallout 4 and somewhat surpasses it. I say right away that Fallout 4 is far from a masterpiece is a different conversation, but the fact remains, he at one time of a comparable wave of criticism did not meet. And in all this situation I am offended that in general, a good project is noted from each iron is often out of business, without even playing the game. I am waiting for constructive criticism. That’s exactly what you did not like in your game session at Starfield?

Only please do not need to make a complaint beyond the scope of the gestures. In the sense that the gazebo games have never been shooters or Immersive Sims, it was always RPG SANDBOX. And complaints in style "Why in the game 100 planets, not 5, but well -worked" leads us to the fact that you simply do not like this particularly taken as.

P.S. My main problem with the game, except above, is the gradual decline in the creativity of quests in the gazebo games. And if earlier, games like Morovind and Oblivion often gave a gameplay simple from the point of view of gameplay, but extremely entertaining quests in terms of narrative. But by the time Starfield’s release, the developers signed up hard and the memorable quests became 2-3 times less. And then someone is already about the decline. For me, it is inevitable and stupid to dump everything on hack, but also maintain an obvious creative decline – to harm yourself. Although Starfieldda is far from this status, from comparisons with the reference games of the studio, I can not resist.

UPD what I wanted, I already heard. Thanks to everyone who wrote, especially in the case, but if you read it, then I will no longer answer criticism or its absence, even if you write something really worthwhile. For all those who consider me to be g@entered, because for the company I do not water the game at best by spending an hour in it or not throwing a screen with terrible gamers that I still need to look for, but I just say what I saw in the game for 50+ hours, here’s a video, it’s a pity that I have not stumbled upon him before: